Test one relationship against every clue
Connections asks you to find a common link among a group of clues. Avoid committing because a choice fits just one familiar word. Read the whole group, propose a connection, then test it against every item. The strongest answer explains the entire set without special exceptions.
Worked example: square numbers
Take 4, 9, 16 and 25. They are all perfect squares: 2², 3², 4² and 5². “Even numbers” fails for 9 and 25, while “multiples of three” fails for 4, 16 and 25. Checking a candidate against all four clues is how you distinguish a complete relationship from a partial match.
Make the next run more useful
Each round gives you one answer, so check every clue before choosing. An incorrect answer earns zero points and reveals the connection. Play Anytime contains twenty rounds; the Daily format contains three. A clue should help establish the connection without stating the answer outright. If you notice one that does, report the clue set through Suggestions.
This guide uses separate teaching examples. Report a question or suggest a correction with the game name and the wording you saw.